Tournament Guidelines
Klingon Civil War Scenario
This scenario provides the feeling of the
glorious war between the Klingon factions! There are few special rules
to follow:
-
The objective Council of Warriors is seeded for
free in the bonus point area at the beginning of the game (the event „Klingon
Civil War“ may not be played in the game!) – CoW is used as acuired and
may not be nullified!
-
Missions‘ points and bonus points do not count
in excess to CoW points (similar to Intermix-Ratio)!
-
CoW points do not count as bonus points but as
a different kind of points not affected by Intermix-Ratio!
-
At least half the personnel, ships and facilites
of the entire deck have to be Klingon affiliation, there is no rule whether
they are stocked in the drawdeck, Q’s Tent or seeddeck)
TeamPlay Championship
International teams with three to for players
compete for the inofficial title „European Team Champion“! All games are
rated based on Decipher’s team rules, meaning every single players‘ places
are counted for the team rating whereas the fourth member is not counted.
Example:
Team A has the places 1, 4, 8 and 12 =
12 (1+4+8). Team B has the places 2, 3, 7 and 18 = 12 (2+3+7). So Team
B has the better total rating and is the winner!
The following rules apply:
-
Format is Standard Constructed without any limitations.
-
Members of the same team do not play against
each other.
-
All teams belong to a specified nation meaning
at least half the team (= 2 players) has to be from the same country. If
there is a tie the team captain’s nationality defines the team nationality.
GRAND PRIX
The Grand Prix itself is one standard constructed
tournament (although players may belong to different categories). After
six rounds there will be a final confrontation between every categories
first two places.
Every player has to bring a valid decklist
before the beginning of the tournament!
Reflections Sealed
For this tournament players use a Starter
II and three boosters of Reflections. Standard rules apply but the card
Memory Wipe has to bes seeded by all players!
Except for the starters this the cards will
provided as a draft, meaning three to five players has to cycle their boosters
till they are empty (a player takes a card from the boosters and gives
the booster to his neighbour).
Voyager Warp Speed Constructed
This is an official Voyager Only tournament
where Warp Speed rules apply! Only cards with a VOYAGER logo and all missions
from the Delta Quadrant are allowed! In addition players may use original
versions of reprinted cards (i.e. Distortion of Space/Time-Continumm may
be used from Voyager, Premiere and as a tournament foil).
Best of Both World Sealed
For this tournament players will get cards
from both Official Tournament Sealed Deck (OTSD) and Enhanced Premiere.
Standard rules apply (not Warp Speed format)! This material is provided:
-
Enhanced Premiere Premium pack (5 cards)
-
OTSD Premium pack (20 cards)
-
4 Premiere boosters
-
1 Alternate Universe booster
End of Days Scenario
This is a special multiplayer scenario which
shows the different affiliatiosn at the edge of destruction! At the end
of day all space will sucked in by a giant black hole!
The game:
For each round three to five players from
a player-group (with different affiliations if possible). In the gameteable‘s
center there will be seeded a Black Hole. Like prings of a star players
seed their missions in different spacelines at the Black Hole – ending
with the facility-mission (outpost, station, headquarters) as last mission
like in Warp Speed format.
After each full round (all players had their
round) the Black Hole will suck in a mission beginning with the starting
players and then clockwise. The player who has the most points at the end
of the game (when all missions are either solved or sucked in) is the winner!
Special rules:
-
Unique missions count as „unique per player“.
Likewise all other „not dublicatable“ cards are „not duplicatable per player“!
-
The Black Hole may not be nullified or closed!
It is not possible to play a second Black Hole!
-
The artifact „Persistence of Memory“ may not
be used to reverse the Black Hole’s effect!
-
The card „Fair Play“ is banned („Raise the Stakes“
is also banned)!
-
„Q’s Planet“ may only be played between two missions,
not betwenn the Black Hole and the adjacent mission!
-
Mirror Quadrant missions are not allowed!
-
Every players’s spacelines belong their quadrant
meaning if a player uses both Delta and Alpha quadrant he has two spaclines
instead of one. If possible different players‘ short spaclines are combined
(up to a maximum of sic missions).
-
It is possible to fly from one qudrant to another
crossing the Black Hole! The use of Bajoran or Barzan Wormhoel to speed
up this process is still allowed.
-
All cards mentioning a spaceline may only be
used in the spacline there are playes on (every pring is a different spaceline)!
An exception is „Where No One Has Gone Before“ which allows travel from
one pring’s end to another.
Examples:
-
Q – The card’s owner may change the spaceline
where Q was encountered.
-
Blade of Tkon – The player acquiring this
artifact may relocate a mission in this spaceline.
-
The Traveler – May only used to travel in
one spaceline.
-
Transwarp Network Gateway – This card may
be played at any spacelines’ end.
How to win:
The player who got the highest score of total
points (at least 100) at the end of the game is the winner and gets a Full
Win. All other players who achieved 100 or more points get a Modified Win.
If victory conditions are changed by The Big Picture or Q’s Planet player
have to get 140/180 points to get a Win. All other players get a Full Loss.
The differential bases on the difference
to the fewest points any player scored. The maximum is 100. If two players
both have the most points at the end of the game both get a Full Win.
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