Vic Vontaine & Mission Fatigue Klarifikation
Geschrieben von Jaglom Shrek [Amb] am 21. Dezember 2001 18:45:52:
>Scenario: I have Vic in play. I hit a Mission Fatigue, and fail it. I'm
>stopped, it places on mission, I can d/l with Vic. Next turn, I attempt
>again. The next dilemma (say, Armus) first stops one personnel. Is
>that personnel stopped by Mission Fatigue or Armus? (Important for
>that "once per game per dilemma" part)Mission Fatigue says, "Each subsequent dilemma or Q-Flash seeded here
first "stops" one non-Borg personnel present (random selection)."
That says that the individual dilemma is stopping the personnel. It's
doing so because of the Mission Fatigue, but Mission Fatigue itself
isn't doing the stopping.
--Jolan tru,
Major Rakal
(Kathy McCracken)Tal Shiar Agent and Star Trek CCG Intelligence Officer
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